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GAME VETERAN F1 2011 CHAMPIONSHIP  
P Pts Driver Team AUS MAL CHI TUR SPA MON CAN EUR BRI GER HUN BEL ITA SIN JAP KOR IND ABU BRA
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Using Codemasters F1 2011 game recently published, we will be holding an e-championship.

The season is 19 races long and will take almost 5 months to complete if we do 1 per week. The timing may change as the season progresses but will be notified on the Game Veteran forums. The timings for the first event is 7pm on 10/12/11 to race Australia.

Points will be awarded as per the F1 2011 rules with an exception made for non-finishes as follows.

1st place – 25 points
2nd place – 18 points
3rd place – 15 points
4th place – 12 points
5th place – 10 points
6th place – 8 points
7th place – 6 points
8th place – 4 points
9th place – 2 points
10th place – 1 point

DNS / DNF / DSQ = 0 points regardless of relative position at the end of the race

The forums will be updated with the race results and the main F1 season thread will have the results added to them as they are completed.

F1 2011 is limited on the amount of players that can race on any particular session. This means that we must have a mechanism of ensuring that only 16 players can race. Therefore everyone wishing to play is to be in TeamSpeak by 6:55pm on a first come first served basis. The session will be set to invite only to ensure it remains private and then invites sent to all competitors of that race. Once the first lap time is set in Qualifying, that session is then deemed live and cannot be restarted. As per the paragraph above, timings may change so check the game veteran forums regularly.

As the season is so long, there must account for players inability to play certain rounds of the championship. Therefore every competitor of the Game Veteran F1 2011 e-championship will have their 6 worst races wiped from the final scoring. This allows 6 absences or for those who turn up to every race, the opportunity to remove 6 poor race results from their points total.

All assists and setup modifications are allowed. As there is no method of locking down individual setups, it is advised that participants take the time to check and adjust quick or custom setups before the race night. There is no quick way back to the pits in the Qualification period so setup tweaking will be minimal.

The session settings are to be set as follows.

Race Settings

Participation – Qualification and Race
Starting Grid – Qualification Results
Race Distance – 30%
Safety Car - On
Car Assignment – Players Choice
Weather Setting – Dynamic
Track – As per the round being played in that session

Simulation Settings

Rules and Flags – Reduced
Tyre Simulation – On
Fuel Simulation – On
Car Damage – Full
Car Performance – 2011
Collisions – Full

Assists Settings

Brake Assist – Allowed
ABS – Allowed
Traction Control – Allowed
Dynamic Racing Line – Allowed
Gearbox – Allowed
Pit Assist – Allowed

Session Settings

Max Players – 16
Privacy – Invite Only
Minimum Rank – 1
Maximum Rank – 50

The grid is to have a minimum of 12 cars consisting of either competitors only or a mix of competitors and amature AI cars. The results will be taken on the end result of the race incorporating any penalties received throughout the race. The points from this will be entered into the championship thread and places updated accordingly. The reasononing behind adding the AI is to ensure that if a low player turn out should happen, points still have to be fought for!

As per the back end of the Game Veteran 2010 F1 championship, the cars to be used are allocated on a race by race basis. The first race is to be the only one with all cars fair and equal and from there on in, will be split. The top 3 will have the Lotus, HRT and Virgin cars which feature no KERS. Everyone will be allocated a car up until there are more than 12 players. If this happens, the bottom players will get the better cars so player 12 and 13 in the championship will be using Red Bulls, etc, etc. This should make it more interesting as the season progresses.

The 1st race - Australia, will take place at 7pm on the 10th December.

LETS GET IT ON.....





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